Hello and welcome to Daily Commander!
Today we are going to be talking about Morophon, the Boundless!

Morophon is a seven mana 6/6 that has Changeling, and has you choose a creature type when it enters the battlefield and spell you control of that type cost WUBRG less to cast, counting only the colored mana, and other creatures you control of that type get +1/+1.
Morophon stands out as the typal Commander that creatures who don’t have a suitable Commander uses, or as a sort of generically good typal Commander that can use all five colors for the outliers in creature types.
While this is the normal use for Morophon, why don’t we play with Morophon’s original creature type?
Why not have every creature in the deck be Morophon and have fun playing with them?

First thing we need to do is have a way to make sure that the things we cast cost WUBRG and there are a couple of ways that we can do to make that work.
Leyline of Mutation just came out in Duskmourn and this is a perfect option to have, especially since the card does what we want, has the potential to come out before the first turn, and is under a dollar at the time of writing this.
Fist of Suns is also a popular card to run in Morophon, and it is quite useful as another way to get your things to cast for WUBRG, and while a bit more expensive, tends to hover under five dollars most of the time.
So what sort of Shapeshifters are we running?

Shapeshifters, by design, are typically used for sets that happen to have a high typal theme and are used to fill out the gaps for draft formats so that the typal set has a creature, that often has the ability Changeling, to still play those typal strategies.
However, in the history of Magic there have been some ever popular Shapeshifters that don’t have Changeling, but have other abilities that are pretty good.
While there are Shapeshifters that have Lord effects, which will be in the deck, the work horses of the deck are going to be the Shapeshifters that have a series of abilities that can proceed the game state or provide some utility.
Something like Thornling allows us to have a creature that can give haste, trample, indestructible, or pump itself for offense or defense.
Whereas something like Three Tree Mascot can act as a way to filter our mana, Amoeboid Changeling can give Shapeshifters we control that don’t have Changeling all creature types, and there are a plethora of Shapeshifters that can copy our opponent’s creatures.
And that isn’t all, since while I think it would be nice to have all of our creatures be Shapeshifters, that doesn’t mean that our other spells need to be Shapeshifters.

Formerly the Tribal supertype, Kindred spells usually have a creature type associated with them, usually for the intent of being able to be tutored up by cards that mention that creature type but don’t specify for other card types.
While not all Kindred spells are made to interact with their particular creature types, there are some like Demonic Covenant that do. Since most of our deck contains creatures that have Changeling, they fulfill the conditions of these sort of Kindred spells.
The artifact and enchantment Kindred spells often provide some sort of Lord effect like Altar of the Goyf or they provide some utility like Boggart Shenanigans, while the instant and sorcery Kindred spells tend to provide some typal specific function like Giant’s Ire or Elvish Promenade.
While Morophon works really well as the typal Commander for the creatures that don’t have a suitable creature Commander, it’s fun to mess with Morophon being a Shapeshifter typal Commander.
The deck may not be the best, but it’ll keep your opponents on their toes.
Thank you for reading, see you tomorrow for the next Daily Commander!
Peace,
From, J.M. Casual





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